[v1.7.0] Enabled Scripted Scenario Extension Mods
Paladin's Oath » Devlog
Quality of life Improvements
- Added search field to the Codex
- Show how many wounds in Hand & Discard pile when throwing wounds at the Source
- Settings Option to disable confirmation for minor actions/cancellations/deactivations
- Settings Option to auto-heal player after generating healing effects
Fixes
- Paralyzing attacks not always discarding cards in Battle
- Fixed Bestiary tooltip sticking onto the map screen when codex dismissed
- Fixed Hotkeys vs Input fields
Modding
- Ability to create and load Scenario Extensions LUA scripts
- Ability to select scenario extensions mods in Crusade Creation flow
- Ability to see loaded scenario extensions mods in the Pause Screen
- Show Mod Developer panel at Campfire and Exploration
- Documented full Scripted API in the Wiki
- Enabled mods to access and save state in the save file
- Created 3 sample scenario extension mods: Bleeding Heart, Shadow of Death and Consecrator
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Paladin's Oath
Complex Boardgame strategic RPG with cardgame elements. Inspired by games like Mage Knight and Gloomhaven.
Status | Released |
Author | Fire Biscuit Games |
Genre | Card Game, Role Playing, Strategy |
Tags | Board Game, Hex Based, Strategy RPG, Turn-based, Turn-Based Combat, Turn-based Strategy |
Languages | English |
More posts
- [v1.9.1] Fixes and QOL to Accessibility Console22 hours ago
- [v1.9.0] Accessibility Console22 hours ago
- Editor Tool to create content22 hours ago
- [v1.8.13] Power Word and other card fixes22 hours ago
- [v1.8.12] Patches22 hours ago
- [v1.8.11] Cards patches +card activation fixes22 hours ago
- [v1.8.10] Patches22 hours ago
- [v1.8.9] Fixed ability to target single enemy attacks for some entities22 hours ago
- [v1.8.8] Scrolling Sensitivity22 hours ago
- [v1.8.7] Fixed round bonuses not always applied22 hours ago
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